Gabriel Carpentier
Creative technologist and digital artist




Skills
Programming and visuals
Technical integration
Immersive show control
Electronics
Protocols
Sensors and vision
Project management
Creative design
Curiosity drives me. It pushes me to try things, to dive into the unknown, to get my hands dirty. Faced with an interactive work, mine or someone else's, I always want to test its limits, to find the flaw that will make it break. I think that's why I've become a bit addicted to that moment when you finally find the solution to a technical problem you've been wrestling with for hours.
That curiosity quickly led me toward technology. I studied Digital Art at Cité collégiale, where I discovered TouchDesigner - it was love at first sight, even though its complexity was a bit overwhelming at first. Electronics, stage management, and code soon followed, almost naturally, each new tool opening up a new way to bring my ideas to life. That path continued at UQAM, in Immersive and Interactive Experience Creation, where I refined my technical skills, and above all my creative process and methodology.
Today, I'm a creative technologist and creator of immersive and interactive experiences, always looking for the next project or learning opportunity to satisfy my curiosity.